Archive for January, 2012

Pixel Perfection: Showcase of Inspired Pixel Art


  

For many designers, and artists alike, using the numerous tools that are available to them in whichever graphics program is their app of choice is the only way they can get their work to shine. But then there are those who operate in the complete opposite manner, shying away from the tools and taking their work pixel by pixel all the way to perfection. Which brings us to the post we have put together for all of Noupe’s readers.

In this showcase, we will take a look at some of the work of a handful of stunningly talented pixel artists. Seeing the depth to which these intricate creators go to bring their pixel art pieces to life is beyond inspiring, it is often breathtaking. Once you get your fill of inspiration, the post finishes with some wonderful pixel art tutorials for getting you on the way to creating some stunning works of your own.

The Pixel Art

Welcome to the showcase section of the post. Each artist featured here, has taken the time to piece some amazing artwork together pixel by pixel, and we are shining our spotlight in their directions. Several pieces, to be fully appreciated, should be clicked through and seen in full size. Enjoy the collection!

Foolstown

Foolstown has an awesome gallery full of so many imaginative pieces with such rich detail and hundreds of hours of hard work. Not just that, but the website design used to showcase the work is as wonderfully done as the pieces themselves. Definitely worth a look.


This is a preview, click through to see the full image.

Paul Stride-Noble

Paul Stride-Noble‘s work is certainly some of the most breathtaking in the collection. The sheer scope and size that Paul’s pixel art tends to come in would be impressive enough, even if it weren’t as perfectly crafted as it is.

All of these images are previews, click through to see the full images.

zi design

The work from zi design brings some spectacular little scenes to life, via both still and animated pixel art pieces. The detail instilling such a lifelike quality to the buildings and scenery that it is often hard to believe that it is done one pixel at a time.


This image is just a preview, click through to view the full image.

SpiderDex

SpiderDex‘s pixel art generally resonates with a very playful and whimsical nature. The scene’s this talented artist brings to life feel often like they could be lifted right out of an 8-bit video game.


This is just a preview, click through to view the full image.

EdanadE

Speaking of the playful, EdanadE‘s work is some of the most vibrant and whimsical in the collection. With so much bright color and detail at play together, these brilliantly crafted animated scenes are overflowing with inspiration.

bugpixel

bugpixel is a stellar pixel artist, whose work was one of the ones that inspired this post. The awesome depth and dimension make each piece a marvel of pure pixel perfection.


This is just a preview, click through to view the full image

Juan Manuel Daporta

Juan Manuel Daporta is another whose isometric work has such a lifelike, video game feel that you expect the scope of it to be much more than what is shown below. Simply fantastic.

Miscellaneous Pixel Pieces

Below are a few more pieces from other pixel artists that we couldn’t ignore whilst compiling this collection. More inspiration awaits.

House by windship

CritticAge Metro Map by zoggles

Edellys by tinuleaf


This is only a preview, click through to view the full image

Medieval Castle by docdoom


This is only a preview, click through to view the full image

The hanging gardens of Babylon by lunar-eclipse

Rewound by gas13

Memorial by deviantdash

The ultimate maze by xluluhimex


This is only a preview, click through to view the full image

Apparatus Mockup by ViridianMoon

010 by K-hos


This is only a preview, click through to view the full image

Pixel Art Tutorials

Now we come to the educational portion of the post so that you can take your newly found inspiration for creating some pixel art pieces of your very own.

Isometric Pixel Art Tutorial – An in depth 6 part tutorial that eventually takes you though creating a full isometric building.

Creating Isometric Roofs – Create a simple roof that can work on a number of different house styles.

Pixel Shading Tutorial – Smooth and accurate shading is a staple of good pixel art.

The Pixel Tutorial – A full pixel art tutorial that takes you though everything you need to know to get started.

Pixel Character Tutorial – You’ll want to put people into some of your pixel scenes and this tutorial will teach you how to create them.

40 Pixel Art Tutorials – Once you’ve gotten a handle on the basics, check out this large collection of tutorials to advance you on your way.

(rb)


Printed Web: Print Design Inspired Websites


  

It seems things are changing for website design. The minimalist style adopted by many websites is slowly being evolved into something a little more engaging. One of the main sources of inspiration for this change in the way website content is displayed has been print design, particularly newspapers and magazines. Here are some fine examples of print design inspired websites.

The Websites

Vogue

Placing an emphasis on striking photography and keeping text to a minimum, the Vogue website perfectly recreates the basic layout of its magazine, showcasing the latest fashion trends.

Armani

A stunningly beautiful website as sharp as the fashion wear, Armani’s site’s look pulled straight from a fashion photographer’s portfolio. A little text and huge exquisite images seize and hold the visitor’s attention.

Hollister

Before you even delve into the content of the Hollister’s website you have to admire their ingenious use of the dead space on either side, which looks like a sort of beautiful vintage Indian-style wallpaper. The rest of the site incorporates a wonderful use of shading and delicate colour textures.

Tommy

Digital creative agency Tommy has a fantastic website layout which mimics advertising boards of the past to great effect. Mixing bold headlines and strong colours, on close inspection the site almost has a ‘weathered’ or ‘worn’ look to it: retro brilliance.

Waltzing Mouse Stamps

The modest vintage design on the site cleverly represents the nature of their business and the products they sell. The slightly worn and torn Victorian-era wallpaper effect that is subtly added to the banners is one of the most eye-catching features.

The New Yorker

The New Yorker is an excellent example of a publication whose website retains the trademark aesthetic, most notably the famous typography, of its print magazine, from the features to the cartoons.

IDesign

We should expect a firm specialising in designing websites and corporate branding to have a stirring website and idesign’s magnificent eye catching art nouveau aesthetic lives up to expectations and more.

Roald Dahl

The website for the legendary children’s storyteller beautifully replicates the aesthetic of Dahl’s famous fun-filled children’s books, with the marvellous artwork drawn by long time collaborator Quentin Blake.

Protest Boardwear

Wonderfully recreating the print design of a high quality fashion catalogue, the Protest Boardwear website features large colourful photography showcasing the brand’s head turning slope fashion wear.

Urban Survivors

Using huge and beautifully composed photography, the charity’s website captures the feel of a photojournal or a series of striking billboards, displaying the plight of unfortunate people in third world countries.

Nike Vision

Nike is famous for pushing the envelope in terms of style, and their Nikevision website uses large sliding images to display their stylish range of eyewear, replicating a high quality catalogue you might pick up in an opticians.

Little White Lies

Little White Lies is a bi-monthly film magazine that shapes and themes its publication around a specific film. The website showcases their stirring graphic design and has digital editions of the magazine to browse.

Targetscope

Texas based marketing firm Targetscope really hit the mark with their website design, which is modelled on American World War II propaganda artwork, delivering the message that their creative team is ready to take command of a client’s brand and steer it to victory.

The Dollar Dreadful

Beautiful to look at, the Dollar Dreadful publication has been running since 1882 and displays its stories using the same layout and typography used in the original late nineteenth century mini magazines on the site.

UGS Mag

This independent hip hop magazine celebrates rap music using a clear and colourful magazine layout that balances graphics, photography and text to stunning effect, creating a cool and vibrant web experience.

Voyager

The minimalist aesthetic and clear layout of BMI’s Voyager website perfectly replicates the in flight magazine. Uncluttered and nicely balanced, the information and features are easy to access and read.

Rolling Stone

The famous showbiz magazine is another example of a website that accurately replicates their print publication. Showcasing the latest news in music, film and politics, the site is simple to navigate and has a clear layout balancing image and text.

CultureLabel

CultureLabel is a different kind of gift site that sells products solely from museums and art galleries. The design of the website mirrors the art focused aesthetic by letting the imagery do the talking. This is also accompanied by lush, matted typography scattered throughout the site.

I-D Mag

Extremely simple and effective, the online version of i-d magazine has a clear scrolling blog design that enables visitors to scan the news stories displayed with an equally sized photograph and introductory text.

Antique Piano Shop

The Antique Piano Shop is dedicated to raising awareness of the need to preserve pianos from the last two centuries as valuable historical artifacts. Their website’s layout, typography and artwork beautifully capture the look of piano and organ catalogues and brochures from the past.

Squint Limited

Squint Limited is a fine epitome of Shoreditch and the website does further justice to the products with its portfolio of images that do all the talking. The grey-on-grey text, coupled with the use of gradient in the menu and product boxes adds to the stunning minimalist feel throughout.

Bob & Blossom

Intricate spacing and light pastel colours complements the array of baby clothing strewn over the site.

The Astonishing Adventures of Lord Likely

Resembling a Victorian Viz magazine, The Astonishing Adventures of Lord Likely is a lewd tongue-firmly-in-cheek collection of a rather randy Victorian aristocratic gentleman’s adventures. The typography, layout and writing style of the fake diaries brilliantly mimic a Victorian very-broad sheet.

XLR8R

While styled like a blog, the website for alternative music and culture mag, XLR8R makes intricate use of its layering with subtle grey tones and compliments it further with awesome documentary style photography of featured artists.

Dazed Digital

The stunning looking website for Dazed magazine has a less formal magazine layout, abandoning columns in favour of a cloud of images and text on a scrolling page that resembles the continuously flowing manuscript of a Jack Kerouac novel.

(rb)


Designing The Well-Tempered Web


  

As technology evolves, so does the art and craft of Web design. New technology creates new challenges, which require new solutions. Often we’re working in uncharted territory, where the solutions demanded really are new. Other times, we’re faced with problems of a more universal nature, problems that have a history.

Given the limited history of Web design, we have to look beyond our immediate domain for answers to the more challenging questions. We do this all the time when we draw on the rich history of graphic design and visual arts. But we’re not limited to sibling disciplines. If we can identify the abstractions and patterns that constitute our challenges, we can look to any source for guidance. We can look to a seemingly unrelated field, such as psychology or music. We can even look to an episode from the early 18th century about Johann Sebastian Bach.

In this article we’ll look at what Bach has to do with modern Web challenges — Particularly the challenge of designing for devices with diverse attributes and capabilities.

Bach And “The Well-Tempered Clavier”

In 1722, Bach put together a book of solo keyboard works intended as a collection of educational pieces for young musicians. The book contained 48 pieces — a prelude and fugue in every major and minor key. Now a staple of the Western canon, it’s regarded as one of the most important works in the history of Western music. He named the book The Well-Tempered Clavier.

To appreciate the historical significance of the work, you have to understand that in Bach’s day the notion that one might play keyboard music in all keys was unorthodox. It was a matter not of philosophy, but of physics: a fixed-pitch keyboard instrument could be in tune only with a selection of keys at a time. In the tuning systems of the era, playing in tune in all 12 major keys was simply not possible.

While the laws of physics can be tough to bend, human perception moves fairly easily. The solution was to redefine what it meant to be “in tune.� By adjusting certain intervals so that they deviated just slightly from perfect intonation, a tuning system was produced that allowed one to play reasonably in tune in all keys. This practice of compromising granular qualities for the greater good of the system is called temperament.

Well-Tempered Clavier, Book I, Prelude I
Opening measures of the first Prelude of Bach’s Well-Tempered Clavier. (Image credit: Wikipedia)

The name of the alternative tuning system made famous by Bach and The Well-Tempered Clavier is, unsurprisingly, “well temperament.� Today, most intonation in Western music is based on “equal temperament.� The methods are different, but the goal is the same: to make each of the keys slightly imperfect so that all of the keys can be used. It’s like utilitarianism for acoustics.

What This Has To Do With UI Design

Probably the most exciting development in Web design in the last few years has been the shift to designing for multiple devices. It’s no longer just about how a website functions in two different browsers, but about how it functions on various devices with completely different characteristics: different screen sizes, different capabilities, different use contexts, different interfaces.

Although responsive design and device-specific websites enable us to tailor designs for diverse experiences, there will still be times when we have to make universal decisions — and when we do, the metaphor of well temperament can be helpful.

The application of this concept to UI design is straightforward: in order to deliver a good experience for a range of devices, we have to allow for occasional imperfections in individual interfaces. We have to make little compromises here and there to make sure that our design travels well to other environments.

Touch-First Design

A common example of well temperament in action is the effect that touch interfaces have had on recent desktop website designs.

As a pointing device, a finger, being much larger than a mouse, requires a larger touch target than what’s required by a mouse cursor. So, to ensure usability, interactive elements need to be bigger. As interactive elements increase in size, other things need to increase in size to maintain balance. This leads to an aesthetic characterized by generous margins and padding.

New Gmail design
The new Gmail design has a lot of white space and extra padding on buttons and is very touch-friendly, even though it’s a desktop design.

The rise in popularity of the iPad, which bridged the gap between touch interfaces and desktop screen sizes, is what accelerated the influence of touchscreens on desktop interface design. If you look at recent redesigns of major products such as Gmail and Twitter or browse CSS galleries, you’ll see that design on the Web is starting to look a little different. Things look more… plumpish. There’s more white space, buttons have more padding, things in general feel bigger. Of course, other factors are at play, such as the steady increase in desktop screen sizes.

What we end up with is a design that might afford too much space for a mouse but an appropriate amount of space for a finger. We allow for a slight deviation from the norm in one experience in order to better support all possible experiences.

It’s important to note that making a UI touch-friendly in this way also results in a UI that might be more useable for mouse-and-desktop users. A button that’s easier to touch is often easier to click. By erring in the direction of usability, we get the bonus of improved performance of the design in its original desktop context.

Microsoft Metro design in Windows 8
Microsoft’s Metro design language is inspired by a touch-first approach to interaction design.

Universal Design via Responsive Design

Although much of the discussion on responsive design tends to focus on techniques of responsiveness, responsiveness itself is never the goal. It’s a means to an end. The design responds in order to do something else. That something else might be to supply different content, to serve low-bandwidth images, or to adapt the layout for better presentation on smaller screens. That something else might also be a goal of providing a universal experience to a large number of different devices.

Riding the responsive design train to arrive at universal experience design, we’re likely to pass through some form of well temperament. A great example of this — and an excellent example of responsive design in general — is the Boston Globe’s website.

BostonGlobe.com home page
The Boston Globe is a shining example of responsive design on a large-scale website.

This responsive strategy enabled a single design to adapt to any device that a reader might use to read The Boston Globe (even the Apple Newton!). But this wasn’t just a feat of front-end engineering. Accompanying the media queries and JavaScript wizardry was a simple malleable design that lent itself to adaptation.

This is a tempered design. While the minimalism might be purely stylistic, I suspect that if it had been a desktop-only design, we’d have seen more gloss and embellishment. There would have been a longer runway on which to perfect the experience for a single-use context. But instead, the designers made little trade-offs to produce something that could be transposed to all possible environments — something that could play in all 12 keys.

Mobile-First Design

The preceding examples were concerned more with graphic design, but the concept of temperament can be applied to product design, user experience, information architecture — almost any other area of design. Let’s look at product design and the idea of designing for mobile first.

If you’re designing for mobile first, then you’re already working with tempered design. By starting the design process with mobile and building a product around the demanding constraints of the mobile environment, you’re obligated to focus on the most essential elements of the product. As Luke Wroblewski writes:

So, when a team designs mobile first, the end result is an experience focused on the key tasks users want to accomplish, without the extraneous detours and general interface debris that litter today’s desktop-accessed websites. That’s good [for the] user experience and good for business.

When these design decisions extend beyond the mobile experience to define the overall product, then the design takes on a form of temperament. The latest redesign of Twitter (i.e. “New Twitter� or “New new Twitter�) demonstrates some of these principles.

New Twitter design
New Twitter has a simplified design and a consistent experience across devices.

One of the objectives of the Twitter redesign was to give users a consistent experience across computers and mobile phones. Achieving a consistent look and feel is a UI challenge, but achieving a consistent overall product experience is a deeper challenge. In both cases, designing for mobile first puts us on the right path.

Something I found interesting about the Twitter redesign was the influence that the mobile experience had on the product’s overall design. For example, aside from the tweet button, all of the actions have been organized under four tabs: “Home,� “Connect,� “Discover� and “Me.“� It’s a simplification that plays wonderfully on a small screen. Four items fit perfectly in the tab bar.

On the desktop website, other features have been added, but the simplicity established in the mobile version carries over. Although the desktop version has plenty of room — both pixel-wise and figuratively — for more complexity, the design is restrained, tempered, to ensure a universal multi-device experience.

Beware Of Wolves

In the natural tuning systems that predated the standardization of well and equal temperament, notes of the out-of-tune intervals that were played simultaneously produced a harsh and howling sound. Musicians had a great name for this: they called it a “wolf.�

Applying this idea to interface design, we can think of a wolf as a visual or interactive element designed for one experience that breaks down to some degree when transposed to another. Think of the times you’ve struggled to finger-tap a small link that was made for a mouse cursor, or had to read tiny text on a mobile screen, or, on a touch device, used an interface that relied on hover states. Wolves in the UI.

New York Times mobile touch targets
These article present links that are designed for interaction with a mouse. When viewing on a touchscreen mobile device, their usability is greatly impaired.

New York Magazine dropdown menus
New York Magazine provides useful and well-designed drop-down navigation menus — but only if you’re using a mouse.

Closing Thoughts And Practical Tips

Again, it’s true that responsive design and device-specific experiences can offer us a way around many of these problems. If we can tune the size of a button to a particular environment, then we don’t have to accept blunt, across-the-board treatment. But the number of devices we have to support will only increase, and customizing for every possible scenario could quickly become unreasonable.

Even if we are able to provide perfectly tailored design at the execution level, there is still value in thinking about tempered, universally accessible design at the conceptual level.

Additionally, just because we can tailor design to particular experiences doesn’t mean that users will not carry expectations over from one experience to another. The boundaries might blur whether we like it or not.

Tips and Things to Keep in Mind

  • Think responsively.
    Even if you’re not implementing a full responsive design, simply thinking in responsive terms goes a long way to achieving usable universal design.
  • Think touch-first.
    A button sized for a fingertip will always work for a mouse cursor. But a button sized for a mouse cursor will often be too small for a fingertip. Designing for touch first ensures that your website or application translates well to other contexts.
  • Think universally.
    “Test early, test often� the saying goes. In your design process, think early and often about how your design will function on various devices.
  • Think mobile-first.
    Starting your design with mobile focuses you on what really matters to your users. By maintaining focus on the essential features, achieving a consistent experience across devices will be much easier.
  • Be careful with interaction behavior that is not supported universally across interfaces. Hover states don’t function the same on touch devices. Touch gestures can’t be performed with a mouse. It doesn’t mean we can’t use these things, but we have to be aware of their limitations.

In The End…

Bach believed that people should be able to write and play in any key they wish. He argued for it by writing beautiful music that compelled the world to agree. He designed for the system he wanted.

We want our users to have great experiences with our websites and applications on any device they choose. We want our work to be as usable and accessible as possible.

What will you design?

Other Resources

You may be interested in the following related resources:

(al)


© Rob Flaherty for Smashing Magazine, 2012.


An Important Time for Design

Design is on a roll. Client services are experiencing a major uptick in demand, seasoned design professionals are abandoning client work in favor of entrepreneurship, and designer-co-founded startups such as Kickstarter and Airbnb are taking center stage. It’s becoming increasingly difficult to ignore the fact that design has a massive role to play in the evolution of the web and the next generation of web products. The result, says Cameron Koczon, is that designers have now been given a blank check—one that lets web designers band together as a community to change the way design is perceived; change the way products are built; and quite possibly change the world.

Building Twitter Bootstrap

Bootstrap is an open-source front-end toolkit created to help designers and developers quickly and efficiently build great stuff online. Its goal is to provide a refined, well-documented, and extensive library of flexible design components created with HTML, CSS, and JavaScript for others to build and innovate on. Today, it has grown to include dozens of components and has become the most popular project on GitHub, with more than 13,000 watchers and 2,000 forks. Mark Otto, the co-creator of Bootstrap, sheds light on how and why Bootstrap was made, the processes used to create it, and how it has grown as a design system.

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