Design

Massimo And Lella Vignelli: Designs That Will Outlive Mankind


  

There are two major things that had to be overcome in writing this spotlight on Massimo and Lella Vingnelli: One was how to approach the subjects in a different way as they’ve had so much written about them. Two, as with writing about other designers who are still living, one runs the risk of being told by them that the article is wrong or even worse, moronic. Admittedly, I’m more concerned about the first as the second is nothing new to my writing career.

As with my other spotlights on designers who greatly influenced or keep on influencing our industry, I’m interested in WHY they took the path that set them apart from other designers and HOW they can change the way designers think and create. It’s about inspiration. Their example is not one of purposeful self-important and self-initiated public relations – I refuse to write about those who practice such conceit to make up for lack of talent. It was pure talent and creativity that brought Vignelli Design into the public eye.

Pure Talent

“Pure,� as defined by the dictionary is:

  • Free from what vitiates, weakens, or pollutes.
  • Containing nothing that does not properly belong.
  • Being nonobjective and to be appraised on formal and technical qualities only.

“Pure talent?� That’s too abstract a concept. It’s Vignelli’s own words that best explains the success of his work: “We have to make a distinction between design and art. If you are an artist, you can do anything you want. It’s perfectly all right. Design serves a different purpose. If in the process of solving a problem you create a problem, obviously, you did not design.� (From an interview in Print magazine – 1991)


The Vignellis’ office in New York City. Simple, clean and… pure.


Massimo Vignelli at work. There’s something I don’t trust about a designer having an uncluttered desk! ;)

“Whatever we do, if not understood, fails to communicate and is wasted effort. We design things which we think are semantically correct and syntactically consistent but if, at the point of fruition, no one understands the result, or the meaning of all that effort, the entire work is useless. Sometimes it may need some explanation but it is better when not necessary. Any artifact should stand by itself in all its clarity. Otherwise, something really important has been missed.�

Vignelli was also driven by the notion of timelessness. On this he said: “You can reach timelessness if you look for the essence of things and not the appearance. The appearance is transitory — the appearance is fashion, the appearance is trendiness — but the essence is timeless.�

A Little History

Massimo Vignelli and his wife Lella, both designers, ran a successful design firm in Milan, Italy before coming to New York City in 1966 to start the New York branch of a new company, Unimark International. This quickly became one of the largest design firms in the world. When commuting back and forth became too much, they decided to make New York their home. In 1971, they founded Vignelli Associates.

It’s important to look at America at the time they arrived to make their mark on the design scene. The Vietnam War was in full swing and America was changing. It was the hippies vs. the conservative establishment, acid rock vs. bubblegum rock, and society was evolving. The Vignellis’ European sensibilities were to offer design America had not really experienced. Obviously it was successful and became a driving force in design that others would follow.

My First Exposure to Vignelli

Growing up in New York wasn’t easy. The subway map alone was a diagram of the human circulatory system, and as confusing to an adult as it was to me as a child. Foreign tourists and diehard New Yorkers alike all had to brave the death-inviting move of asking someone if they were on the correct train to their destination.

Vignelli’s now-classic New York City subway map was first introduced in 1972, following his work on the signage system in the late 1960s. Inspired by London’s Underground map (designed by Harry Beck in 1933—which was inspired by electrical circuit diagrams) Vignelli simplified New York’s complex, twisting, winding subway system into a clean graphic. “A different color for each line, a dot for every station. No dot, no station. Very simple. The whole map is designed on a 45/90 degrees grid with geographic distortions to accommodate the lines,� recalls Vignelli in his book, “From A to Z.�

It’s alleged that New Yorkers didn’t take to the design because it didn’t give an accurate representation of the distances the trains had to travel, borough to borough. The present map has returned to that pre-Vignelli jumble of veins and arteries; and despite the supposed dislike to Vignelli’s cleaner interpretation of the whole mess, other designers keep trying to reintroduce the same effective graphic that Vignelli had designed. Nothing is better then letting time vindicate your actions and beliefs!


A section of the 1979 subway map that replaced the Vignelli design, returning to the jumble of which Vignelli sought to make sense and order. Once again, people entered subway stations and were never seen again! Note how it includes surface streets, parks and sections of the continental shelf.


The 2011 map, returning to the idea that simple and clear is better. It stuck to the desire for realistic distances but got rid of the extraneous information that had nothing to do with the subway.

He is, however, still passionate about his design. “A diagram is a diagram. Don’t cheat me,� he is quoted as saying during an AIGA/NY event in 2010. Nothing burns the soul of a designer more than seeing a great design thrown away by non-creatives and those without the ability to understand how design affects people and products.

Listen to his thoughts about the map redesign and the problems he had to overcome…

In fact, if you look at the metro maps around the world, you’ll note that they all take inspiration from Vignelli’s design. I can only hope he smiles widely and thumbs his nose at his detractors.

Design Is Everything!

While other works by Vignelli may not be as public, you’ve probably seen and/or even lived with them, not knowing how this design team has affected you. Design is interesting because we use it everyday, in everything. To quote Vignelli from a 2007 article:

“Designers take care of everything around us. Everything that is around us, this table, this chair, this lamp, this pen has been designed. All of these things, everything has been designed by somebody.�

Have you flown anywhere lately? When you step aboard American Airlines, you are surrounded by Vignelli’s work. The 1967 redesign of the AA identity was pure Vignelli – simple, strong, functional and pleasing to the eye.

Do you eat? Could be you are using plates, glasses or mugs designed by Vignelli? The key to the design is usability. Plates, bowls, mugs and platters stack as opposed to the usual piling on as with most dish sets. It’s designed for function as well as form.


I don’t care how big your kitchen may be – these plates, bowls and platters are great design and real space savers!


The calendar designed by Vignelli has been around for longer than I can remember.

Crave any furniture designs lately? If not, you obviously haven’t seen any from the Vignellis. Anyone who appreciates great design will admire and almost certainly crave pieces either created by Vignelli or at least inspired by the duo.

“Here is an example of interaction between one field of design and another,� says Vignelli. “I call this the Bodoni Table, because the Bodoni typeface has big thick vertical strokes and very thin serifs, just as you see in this table.�

“This is a result of continuous cross-pollination between one experience and another. It is not true that if you’re a graphic designer, you can’t design furniture. You can design it, because design is one. The discipline of design is the same.�


Designed by Vignelli in the 1950s, this lamp is timeless. Function and form.

Print vs. Web

Naturally, like so many who have been in design for a time, Vignelli has an affinity for print. In a web culture, print, according to some, is a lost art and disappearing from our lives. Vignelli, among others, point to the permanence of print (as the couple’s personal library, pictured below, attests).

“We strongly believe in the permanence of the printed word as a witness to the culture of our time. Words and images interact to create feelings, to expand our perception, to enrich our knowledge.�

Of course, such passion for design understands web design and Vignelli has some advice that rings true…

Obviously, Massimo and Lella Vignelli look at all design challenges with the same dedication, and approach problem solving in the same logical way.

“Good design is a matter of discipline. It starts by looking at the problem and collecting all the available information about it. If you understand the problem, you have the solution. It’s really more about logic than imagination.� —New York Magazine Interview, 2007


A proposed redesign for The European Journal in 1978. Note how modern WordPress themes are similar in layout.

Another thought Mr. Vignelli has on print vs. web design is simple, yet all too true: “The computer is like a pencil. It is just a tool. The pencil is a submissive tool. Leave it there and the pencil is totally dead. It doesn’t offer anything; you have to guide it. But the computer is a seductive tool. It offers you incredible options, but your work can become a total disaster if you don’t have an idea to begin with.�

Lessons To Be Learned?

Like other designers who have practiced for decades, Massimo and Lella Vignelli offer lessons to all of us that we may not see right away. Let down your guard and preconceived notions on what is important in design and consider what the Vignellis have to teach us. The “WOW! Factor� we depend upon with computer programs and apps are no substitute for design basics. The basics are the foundation of all design.

I cheated the history of Vignelli Associates a bit for breavity at the beginning of this article. In an interview in Observatory, Mr. Vignelli relates the full story:

“We started the company with some friends here in the U.S., and we opened an office in New York. The person who was supposed to run the office got sick. I was in Milan at the time and I was commuting back and forth. I got tired of flying over twice a month, and so we decided to come over and run the office for a while and then go back. We’re still here after 40 years.�

This is a lesson in overcoming fear. Imagine moving to a new city, in a new country. What raw nerve that takes. I have several friends who moved from the U.S. to different countries in Europe and they were terrified. Excited but terrified.

The Vignellis accepted a challenge and met it head on with purpose, bravery and ended with great success. Should any simple design challenge frighten you? Not if you follow the design basics and build from there.


Massimo Vignelli with an uncut sheet of brochures, “Five Vignelli-isms” when he and Lella received The Architectural League President’s Medal “in recognition of a body of work so influential in its breadth that it has shaped the very way we see the world.â€� Note the advice in the Vignelli-isms!

Another admirable lesson is one that doesn’t come easy to most designers who do not wield the power Vignelli has. “I never work with middle management.� Says Vignelli. “Middle managers are dominated by fear of losing their job, and therefore they have no sense of risk. I always work with the top person, the president or the owner of a company. That’s it. Only the person at the top can take risk. He’s used to it. That is how he got to the position he is in. He understands what you are doing, and he doesn’t have to report to anybody. He makes his decision, and that’s the way it goes.�

How does one hope for the same power when starting out? The answer is you can’t, but you can try to seek out clients where you CAN work directly with the company owner as much as possible. You may be stuck with someone who says, “I’ll know what I like when I see it� but you may also find yourself working with someone who will trust your design ideas and give you free reign.

Mr. Vignelli, as all of the interviews with him seem to attest, worships purity in design (there’s that word again).  His focus is purposeful and without distraction of the thoughts too many designers have of how their design will be viewed by others. He knows his design is the best he can do and it leaves no doubts or regrets.

Sure with his career experience and decades of practice, he has nothing to doubt, but there’s a lesson for every designer no matter what level you’re at – focus on the design and not what peers will think. Please the client and yourself and in the end, your design will have the purity that will make it last.

So many designers yearn for recognition. They dream of being invited to the Oscars with all cameras turned to them while reporters announce that they have arrived and the crowd screams with admiration. Dream on, because it happens only to a small few. Those who have affected people’s everyday lives. Even then, they elicit recognition from the layperson of “oh, yes. He/she did that? I love his/her work.�

To reiterate a quote of mine that people tweeted all over the place, “people don’t remember the name of the designer – they remember the design and how it affected their life.� THAT is the purpose of design! Massimo and Lella Vignelli have done that and have been recognized through a real and deserved placement in design history. It is worth considering how they got there and what you can learn from their example.

(rb)


Beercamp: An Experiment With CSS 3D


  

I recently had the pleasure of organizing this year’s Beercamp website. If you’re unfamiliar, Beercamp is a party for designers and developers. It’s also a playground for front-end experimentation. Each year we abandon browser support and throw a “Pshaw� in the face of semantics so that we can play with some emerging features of modern browsers.

This year’s experiment: a 3D pop-up book á la Dr. Seuss. If you’ve not seen it, hop on over and take a look. The website was a test to see how far SVG and CSS 3D transforms could be pushed. I learned a lot in the process and wanted to share some of the techniques that I found helpful when working in 3D space.


“Beercamp 2012: A Tale of International Mischief�

Before we jump in, please note that explaining everything about the website without boring you to death would be damn near impossible. For your sake and mine, I’ll provide just brief takeaways. As you skim through the code snippets, be aware that jQuery is being used and that a lot of code has been removed for simplicity (including browser prefixes).

Finally, please remember that this is an experiment! It will not work in all browsers. It does not degrade gracefully, and the markup is less than poetic. Put your convictions on hold for a moment and let’s have some fun.

Takeaway #1: Exploring 3D Space Is Fun

Before I started building the Beercamp website, I did some “research� into what makes pop-up books so much fun. As I flipped through the paper-crafted version of Dr. Seuss’ Oh, the Places You’ll Go, I found myself inspecting each page from multiple angles. Seeing how things looked from different perspectives was fun, and interacting with the environment was engaging.


The inspiration for Beercamp: Dr. Seuss’ “Oh, the Places You’ll Go.�

I wanted to create that same engagement in my digital version with intuitive and unobtrusive controls. Thus, the scene rotates based on the mouse’s coordinates, allowing the user to move the book around without much effort. Achieving this was pretty easy:

1. Set up a listener.

This is for the mousemove event.

$document.mousemove(rotateScene);

2. Calculate the rotation.

I wanted the book to rotate between -15 and 15 degrees, based on where the mouse is located along the x axis. This can be calculated using the following:

rotationY = -15 + (30 * e.pageX / $body.width());

3. Apply the rotation.

$scene.css('transform': 'rotateY(' + rotationY + 'deg)');

Pretty simple, right? The only problem is that our friends on iPhones and iPads don’t have mouse coordinates. They do, however, have a gyroscope. Rotating a phone is very similar to rotating a book, so adjusting the scene based on the device’s orientation made for an intuitive and delightful interaction. Setting this up was similar but slightly more involved.

1. Set up a listener.

window.addEventListener('deviceorientation', rotateScene, false);

2. Determine the orientation.

Before we can calculate the rotation, we need to know whether the device is in landscape or portrait mode. This can be determined by evaluating window.orientation:

  • Landscape
    Math.abs(window.orientation) == 90
  • Portrait
    window.orientation == 0


Determine the device’s orientation by evaluating window.orientation.

3. Calculate the rotation.

Now that we have the orientation, we can pull in the appropriate values from the gyroscope. If the device is in landscape mode, we’ll tap the beta property. Otherwise, we’ll use gamma.

var theta = (Math.abs(window.orientation) == 90) ? e.beta : e.gamma;
rotationY = 0 + (15 * (theta / -45));


The deviceorientation event enables us to pull alpha, beta and gamma rotation values. Note that these values are relative to the current orientation of the device. The image above shows the axes of a phone held perpendicular to the ground in portrait mode.

4. Apply the rotation.

$scene.css('transform': 'rotateY(' + rotationY + 'deg)');

Takeaway #2: Depth-Sorting Is Notoriously Buggy

A number of browsers support 3D transforms, but few do so elegantly. Apart from general efficiency issues, the biggest hindrance is improper depth-sorting.

Depth-sorting is required when two planes intersect in three-dimensional space. The rendering engine must determine which plane (or, more specifically, which areas of the plane) should be rendered and which should be clipped.


Depth-sorting varies across browsers.

Unfortunately, each browser implements depth-sorting differently and, therefore, has its own issues. The best we can do to combat the glitchy pop-through of underlying elements is to keep planes away from each other.

The Beercamp website involves numerous plane intersections. Initially, I had all of the pages rotating around the same point in 3D space (0, 0, 0). This meant that just about every plane in the book was fighting to be on top. To counter this, the pages needed to be positioned as if they were next to each other along the spine of an actual book. I did this by rotating the pages around an arc, with the open page at the pinnacle.


Rotating pages around an arc helps to prevent clipping.

function updateDrag(e) {
    …
    // operate on each spread
   $('.spreads li').each(function(i) {
        // calculate the angle increment
        var ANGLE_PER_PAGE = 20;

        // determine which slot this page should be turned to
        var offsetIndex = per < 0 ? 5 + curPageIndex - i : 5 + curPageIndex - i - 2;

        // calculate the angle on the arc this page should be turned to
        var offsetAngle = per < 0 ? offsetIndex - per - 1 : offsetIndex - per + 1;

        // calculate the x coordinate based on the offsetAngle
        var tarX = 5 * Math.cos(degToRad(offsetAngle * ANGLE_PER_PAGE + 10));

        // calculate the z coordinate based on the offsetAngle
        var tarZ = 5 * Math.sin(degToRad(offsetAngle * ANGLE_PER_PAGE + 10));

        // position the page
        $(this).css('transform', 'translateX(' + tarX.toFixed(3) + 'px) translateZ(' + tarZ.toFixed(3) + 'px)');
    });
}

This technique helped to clear up most of the depth-sorting issues, but not all of them. Further optimization really relies on the browser vendors. Safari seems to have things worked out on both desktop and mobile. Chrome Stable struggles a bit, but the latest Canary works wonderfully. Firefox does a fine job but suffers from slow frame rates. It’s a tough battle to win right now.

Takeaway #3: Vector Space Is Tricky But Useful

Building the pop-ups was by far the most difficult aspect of the project, but also the most satisfying. Other pop-up books have been built on the Web, but I’m unaware of any that use realistic pop-up mechanics. This is with good reason — achieving it is deceptively complex.

The magic of programming pop-up mechanics lies in the calculation of vector space. A vector is essentially a line. Knowing the lengths and directions of lines enables us to perform operations on them. Of particular use when building pop-ups is the vector cross product, which is the line that runs perpendicular to two other lines in 3D space.

The cross product is important because it determines the upward rotation of each pop-up piece. I’ll spare you the headache of play-by-play calculations (you can view the math below if you’re really interested). Instead, let’s try a visual representation.


The vector cross product in action.

We start by determining two points where each pop-up piece touches the page within 3D space. Those points are used to define a vector for each pop-up piece (the red lines). Using those vectors, we can calculate their cross product (the blue line), which is essentially the line at which a physical pop-up folds in half. Rotating each piece up to the cross product then gives us perfectly aligned pop-ups!

This is not exactly easy math in my opinion, but it is extremely useful. If you’re interested in playing with vectors, I strongly recommend Sylvester. It really simplifies vector math.

function setFold() {
    var points = [];

    // origin
    points[0] = [0, 0, 0];

    var adj = Math.sqrt(Math.pow(POPUP_WIDTH, 2) - Math.pow(POPUP_WIDTH * Math.sin(degToRad(-15)), 2));

    // left piece: bottom outside
    points[1] = [-adj * Math.cos(degToRad(-180 * fold)), adj * Math.sin(degToRad(-180 * fold)), POPUP_WIDTH * Math.sin(degToRad(-15))];

    // right piece: bottom outside
    points[2] = [adj * Math.cos(degToRad(-180 * 0)), POPUP_WIDTH * Math.sin(degToRad(-180 * 0)), POPUP_WIDTH * Math.sin(degToRad(-15))];

    // left piece: top inside
    points[3] = [-POPUP_WIDTH * Math.cos(degToRad((-180 * fold) - 90)), POPUP_WIDTH * Math.sin(degToRad((-180 * fold) - 90)), 0];

    var len = Math.sqrt(Math.pow(points[1][0], 2) + Math.pow(points[1][1], 2) + Math.pow(points[1][2], 2));

    // normalize the vectors
    var normV1 = $V([points[1][0] / len, points[1][1] / len, points[1][2] / len]);
    var normV2 = $V([points[2][0] / len, points[2][1] / len, points[2][2] / len]);
    var normV3 = $V([points[3][0] / len, points[3][1] / len, points[3][2] / len]);

    // calculate the cross vector
    var cross = normV1.cross(normV2);

    // calculate the cross vector's angle from vector 3
    var crossAngle = -radToDeg(cross.angleFrom(normV3)) - 90;

    // transform the shape
    graphic.css('transform', 'translateY(' + depth + 'px) rotateZ(' + zRot + 'deg) rotateX(' + crossAngle + 'deg)');
}

Takeaway #4: SVG Is Totally Tubular

I know, I know: you’ve heard the case for SVG before. Well, you’re going to hear it again. SVG is an incredible technology that works really well in 3D space. All of the illustrations on the Beercamp website were done in Illustrator and exported to SVG. This provided numerous benefits.

Benefit 1: Size

Because the pop-up pieces required large areas of transparency, the file-size savings of SVG were enormous. PNG equivalents would have been 200 to 300% larger than the uncompressed SVGs. However, we can reduce file size even more by exporting illustrations as SVGZ.

SVGZ is a compressed version of SVG that is incredibly small. In fact, the SVGZ files for Beercamp are up to 900% smaller than their PNG equivalents! Implementing them, though, requires some server configuration. This can be done easily with an .htaccess file:

AddType image/svg+xml svg svgz
AddEncoding gzip svgz

Benefit 2: Flexibility

The flexibility of SVG is perhaps its most highlighted benefit. The graphics on the Beercamp website are scaled in 3D space to fill the browser window. There are also hotspots on each page that allow the user to zoom in for more details. Because everything is handled with SVG, the illustrations remain crisp and clean regardless of how they’re manipulated in 3D space.


SVG files are inherently responsive.

Benefit 3: Self-Contained Animation

All of the SVGs on the Beercamp website are implemented as background images. This helps to keep the markup clean and allows images to be reused in multiple locations, such as with the pop-up pieces. However, this means we lose DOM access to each of the nodes. So, what if we need some animation on the background SVGs?

SVG allows us to define animations within the file itself. All of the pop-up images in the final Beercamp website are static, but an earlier version featured animated beer bubbles. To increase performance in some of the less-capable browsers, these were taken out. However, the SVG animations ran very smoothly in WebKit.

SVG animation gets less hype than its CSS cousin, but it’s just as capable. Within an element, we can add an animate node to specify typical animation settings: properties, values, start time, duration, repeat count, etc. Below is an excerpt from one of the Beercamp bubbles.

<circle fill="#fff" opacity=".4" clip-path="url(#right-mug-clip)" cx="896" cy="381" r="5">
    <animate attributeType="XML" attributeName="cx" from="890" to="881" begin="7s" dur="5s" repeatCount="indefinite" />
    <animate attributeType="XML" attributeName="cy" from="381" to="100" begin="7s" dur="5s" repeatCount="indefinite" />
</circle>

Takeaway #5: Experimentation Is Messy But Important

Now that the practical tidbits are out of the way, I’d like to say a word about experimentation.

It’s easy to get boxed in by the reality of developing websites that are responsive, cross-platform, cross-browser, gracefully degrading, semantically perfect, progressively enhanced, _______, _______ and _______ (space to fill in upcoming buzzwords). These techniques are useful on production websites to ensure reach and consistency, but they can also limit our creativity.

I’ll be the first to admit it: the Beercamp website is buggy. Browser support is limited, and usability could be improved. However, the website is an experiment. It’s meant to explore what’s possible, not satisfy what’s practical.

A dogma is emerging in our industry — and the buzzwords above are its doctrine. Experimentation enables us to think beyond that dogma. It’s a wonderful exercise that indulges our curiosity, polishes our talent and ultimately advances our industry. If you’re not experimenting in some capacity, you should be.

The State of CSS 3D

CSS 3D has yet to hit a tipping point. Browsers simply don’t support it well enough, but there is promise on the horizon. Mobile Safari, with its hardware acceleration, renders 3D transforms extremely fast and with very little depth-sorting issues. It’s only a matter of time until other manufacturers release stable implementations. It’ll be interesting to see how CSS 3D techniques hold up against other emerging technologies, such as WebGL.

Remember Flash? Me neither.

You’re Invited

By the way, Beercamp is being thrown by nclud at the Front-Trends Conference in Warsaw. If you’re headed to the conference, you should stop by and say hello!

Related Links

(al)


© Tom Giannattasio for Smashing Magazine, 2012.


The Painted Egg: Decorative and Imaginative Easter Eggs


  

With Easter having just passed, we thought we’d look to one of the holiday’s most common motifs, the painted egg! There are many different ways to decorate and make something special from your standard, boring egg. You can use either natural dyes or liquid food colors to make them almost any color you want. Not to mention all of the various artistic materials and ways that you can employ to make your Easter eggs really shine.

Below is a collection of some of the many decorative and imaginative ways that Easter eggs have been transformed into more than family fun and tradition, but into inspirational pieces of art in their own rights. So many fun and fabulous examples await. Enjoy.

The Painted Egg

1. Easter Egg Cozies by Annemarie’s Haakblog
Easter Egg Cozies

2. Easter Eggs by Klio
Easter Eggs in the basket

3. Easter Eggs 5 by The Felt Mouse
Easter Eggs 5 by The Felt Mouse

4. Arty Easter Egg by Joana Petrova
Arty Easter Egg

5. Quilled paper Easter eggs by Chica and Jo (Also you will find great tutorial how to make quilled paper Easter eggs of your own)
Quilled paper Easter eggs

6 Blue Willow Easter Eggs by karly b
Blue Willow Easter Eggs

7. Little green piggie egg by RCoshow
Little green piggie egg

8. Chicks and bunnies out of Easter eggs by lilfishstudios
Chicks and bunnies out of Easter eggs

9. All Our Eggs (in one basket) by Laura
All Our Eggs (in one basket)

10. Ukrainian Easter Eggs by HUTSULKA
Ukrainian Easter Eggs

11.  Easter Eggs by musicpb
easter eggs covered with natural dyes

12. Paper covered egg decoration by Julie Kirk
Paper covered egg decoration

13. Decoupage easter eggs by terri gordon
Decoupage easter eggs

14. Retro Mama’s Easter egg pattern by svankatwijk
Retro Mama's Easter egg pattern

15. Plush Eggs by scrumptiousdelight
Plush Eggs

16. Angry Birds by Amanda Younger
Angry Birds

The Big Egg Hunt

Below you will find special examples of decorative Easter eggs from leading artists, celebrities and jewelers that took part in charity event called “The Big Egg Hunt” in London last month.

17.  The Big Egg Hunt – Peace Egg photo by JulesFoto
Peace Egg

18. The Big Egg Hunt – Mayoral egg photo by JulesFoto
Mayoral egg

19. The Big Egg Hunt – Sad Happy Frog Egg photo by Ms_Bump (Artist listed as Gary Card).
Sad Happy Frog Egg

20. The Big Egg Hunt – Egg letter box photo by JulesFoto
Egg letter box.

21. The Big Egg Hunt – Phoenix photo by snaphappysal (Artist listed as Nilesh Mistry)
Phoenix

22. The Big Egg Hunt – My Baku photo by JulesFoto
My Baku

23. The Big Egg Hunt – Gregg photo by JulesFoto
Cregg

24. The Big Egg Hunt – When I grow up photo by JulesFoto
When I grow up

25. The Big Egg Hunt – Rebirth photo by JulesFoto
Rebirth

26. The Big Egg Hunt – Robi & Walt photo by JulesFoto
Robi & Walt

27. The Big Egg Hunt – Dinosaurs photo by JulesFoto
dinosaurs

28. The Big Egg Hunt – Gotthegg photo by JulesFoto
Gotthegg

29. The Big Egg Hunt – The Big Bang photo by irishtravel
The Big Bang

30. The Big Egg Hunt – Eggstatic Eggstasy photo by JulesFoto
Eggstatic Eggstasy

31. The Big Egg Hunt – Seasonal Egg photo by craftinessa
Seasonal egg

32. The Big Egg Hunt – Blackberry moon photo by bowhanger 
Blackberry moon

33. The Big Egg Hunt – Phoenix egg photo by JulesFoto
The Big Egg Hunt - Phoenix egg

34. The Big Egg Hunt – Prep egg photo by JulesFoto
The Big Egg Hunt - Prep egg

(rb)


Television Typography: Showcase of Memorable TV Show Logos


  

TV show logos have become an art. They create recognizable brands that become an important part of a show’s off-air life and legacy. The eclipsing O of “Heroes”, the periodic elements of “Breaking Bad”, the film-negative “X-files”, these title pieces have become instantly recognizable, and help make their shows familiar across many mediums.

What makes these logos so unforgettable and remarkable? The answer is tied up in the shows themselves. The most memorable TV show logos are those which are both beautiful and evocative, using design to tell us something about the show we’re about to see. They use typography and color to set the scene, and imagery to make themselves memorable.

Some of the TV show logos in this showcase use classic fonts and simple black and white color schemes (Lost), others create their own characteristic typography in bold, striking colors (Monty Python). Some use photographic flairs that draw out key themes of the show (Glee), while others are part of graphics that tell a story (Batman). All give us a clue about the show itself, evincing theme, feel, and story. All demonstrate some of the best of logo design.

See how these 30 TV show logos use design, typography, and imagery to capture the feel of their shows.

Television Typography

Modern Family

The “Modern Family” logo differentiates nicely between its two parts, with a clean, black sans serif imparting modernity, and a serif font in a warm color welcoming you into the family.

Dexter

“Dexter” looks put together and normal at the outset, but the more you get to know him, and the further into the logo you read, the more bloodstained and splattered he becomes.

Monty Python’s Flying Circus

Monty Python’s comedy sketch series on the BBC often features Terry Gilliam’s cutout animations. The foot in the logo is appropriated from Agnolo Bronzino’s painting “Venus, Cupid, Folly, and Timeâ€�. The surreal, Dadaist nature of these cutouts are perfect for the show’s frequent dalliances into something completely different.

That 70’s Show

The “That 70′s Show” logo uses bright colors and bold, clean lines to hearken back to 1970′s design aesthetics. The font was selected specifically to make us feel like we’re looking into the past; too far, in fact. It’s Arnold Böcklin, the most well-known Art Nouveau typeface, designed in 1904.

The Sopranos

“The Sopranos” logo is killer. Literally. The gun detail and striking blood red color in most of the promotional designs tell you right off the bat that the show is going to be violent, though the clean lines and simple font softens the impact. The font, called Mobster, is available from Sharkshock.

Batman

This wonderful cloaked logo is a re-purposing of the already recognizable Bat Signal, which first appeared in the DC Comics in 1942. Best of all, the font gives each letter bat ear serifs.

Glee

Glee’s clever “L” reflects the show’s preoccupation with losers, and the jocks that torment them. It might even bring back uncomfortable memories of your own high school days.

Jersey Shore

The “Jersey Shore” logo looks stamped on, like a badly inked tattoo or bar room floor. It’s trashy and dirty, yet still interesting enough to make you keep looking.

Lost

The huge “Lost” logo is a perfect use of the typeface Impact. It hovers at a stark angle, fading in and out of focus, leaving us with a sense of unease, and lots of questions.

The X-Files

The “X-Files” logo encourages you to look past the surface. The sharp sans serif counter balances the stark, glowing x-ray X, Mulder’s wild belief balanced by Scully’s scientific reason.

24

Let the count-up begin. The digital-clock font gives us a sense of urgency and impending action in the “24″ logo. A note for all you kerning purists: you’ll notice during the show that the spacing on the clock given to the number 1 is too narrow for a full number (like 0), so the clock never transfers from 1 to 2, or from 0 to 1.

Castle

The “Castle” logo economically captures both of the show’s main themes, writing and crime, in less than half an A. It combines elements of an urban landscape with the written word, and gradually sheds light on the city as the logo progresses.

Parenthood

The “Parenthood” logo subtly tucks the tails of its A, R and T behind other letters, like children hiding behind their mother’s leg.

Soul Train

The “Soul Train” logo captures the neon colored, psychedelic vibe of the “hippest trip in America”. It also chugs along just like the show, which aired from 1971 to 2006, making it the longest-running nationally syndicated program in television history.

Breaking Bad

All of the title pieces and credits in this chemistry-themed show are elements from the periodic table. Bromine and Barium are featured in the main title, though Barium’s electrons have inexplicably been changed to match Bromine’s, both reading 2-8-18-7. The Barium box is also slightly smaller than Bromine’s. The designer clearly has a vendetta against Barium.

The Gong Show

One of the great classic logos, “The Gong Show” graphic didn’t stray far from the gong, or the bright colors and eye-catching shapes of 70′s design styles.

The Office

The logo for the American version of the BBC hit “The Office” is simple and straightforward, with apt use of the font American Typewriter.

Dr. Horrible’s Sing Along Blog

“Dr. Horrible’s” Logo is designed in the style of early movie posters, giving you a taste of 1950′s overstated zeal in the ultra modern packaging of a web serial.

Buffy, the Vampire Slayer

The “Buffy” logo is gothic and gritty, just like the show itself, and is sharp enough to stab several vampires.

Scandal

“Scandal”, one of ABC’s newest shows, is about the nitty gritty of the Washington DC rumor mill, and the scandal cover-ups that fuel them. The logo is perfect, a red stamp reminiscent of one that might say “classified” or “top secret”, on an already-shredded insider document.

Wheel of Fortune

The “Wheel of Fortune” logo is bright enough to keep you up watching late night TV, and colorful enough to give you a seizure, just like the show.

Being Human

The smudge of an I in the “Being Human” logo could almost be a hooded person. Or maybe it’s a monster. The ambiguity plays nicely with the show’s cross-breed theme.

The Price is Right

This classic logo uses a pleasantly unbalanced graphic and the 1970′s font Pinto Flare, which has inspired everyone from gameshow designers to gamers. Ray Larabie of RockstarGames created a modification called Pricedown, which is the font famously used in “Grand Theft Auto”s logo.

The Price is Right has versions all over the world, and its logo is often tweaked and changed to fit local aesthetics. In France, for instance, the logo for “Le Juste Prix” is set in a bold sans serif on a lightbulb studded marquis.

Conan

Conan’s instantly recognizable coif makes this logo perfect for a show that is all about him. The ginger-hair colored “Co” is a wink to his self-titled supporters, “team Coco”.

The Muppet Show

“The Muppet Show” logo is whimsical and playful, hearkening to everything from the Looney Toons popping out of a drum, to old Vaudevillian calligraphy. With that wink at Vaudeville, it evokes an attempt at high mindedness that invariably devolves into slapstick comedy, just like the show itself.

Heroes

The “Heroes” logo uses ITC Avante Garde Condensed, an apt font for a show about the advance guard of humanity. The eclipsing sun is a central catalyst in the show.

The Wire

Hailed as perhaps one of the best shows to ever be on television, “The Wire” has a custom-font logo that went through a redesign for the fifth and final season. The image is worth a thousand words: it lets you know this season will focus on the newspaper, which will in turn focus on everything from violence to Baltimore schools.

Mad Men

The “Mad Men” logo has quickly become iconic. The font is somewhere between Trade Gothic Next Condensed and Helvetica, a favorite choice of real Mad men in the 60′s. The silhouette of a reclining Don Draper, holding his ever-present cigarette in one hand (and you can assume a whiskey in the other) is the picture of studied nonchalance, just like Don himself.

Doctor Who

The new “Doctor Who” logo features a visual element from the show itself. The TARDIS is formed from the Doctor’s initials, combined to make the shape of a police box. The “Doctor Who” logo has gone through as many iterations as the show has Doctors. From its inception in 1963, where the words were in a simple sans serif stacked on top of each other, to the “Diamond Logo” of the 1970′s, to the oval-encompassed version of the aughts, it has been updated and changed as often as the show itself.

Northern Exposure

Quirky dramedy “Northern Exposure” is set in small-town Alaska. Its logo has got a rough hewn, wood cut quality that meshes well with the wacky woodsmen, transplanted big city doctor, and native American characters.

Fade Out

Those are some of the most memorable TV show logo designs from popular American and British television series’. Think you know a great one that wasn’t mentioned? Or want to see more? Let us know what you think in the comments!

(rb)


Typographical Infographics That’ll Make You Go “Wow!”


  

Words are a really powerful tool to express what you think, but an even more powerful weapon to visualize your main thoughts and concept are graphics. To be more specific a rich combination of beautiful typographical signs, letters and symbols. By using different fonts, sizes and styles it’s possible to create stunning typographical infographics. All you need is an awesome idea and some prior knowledge on the topic to visualize your thoughts and present them to your audience.

Typographical infographics are much more than simple pictures with captivating statistics. These creations enhance the world of creativity and artistry through their precision and succinctness. With the help of elegant design and familiar associations, they turn complex graphics into easily digestible messages. Just don’t be afraid of experimenting with letters and stunning design approaches. Choose the composition and layout that reflects your theme best and let your imagination fly.

We’ve collected an amazing set of infographics made entirely of type. Have a look at the collection below and see for yourselves how the play of letters and words can be effective and compelling.

Typographical Infographics

Panda Infographic by Lish-55

Giant-Panda typography infographics

Factoid City by heyjoshboston

Factoid City typography infographic

Our Streets. Our City by Brian Gossett

Our Streets. Our City typography infographics

Infographic of Africa by ericajloh

Africa typography infographic

Homicide infographic by MrDinkleman

homicide infographic

Top 100 fonts of all time by Skele kitty

top 100 fonts of all  time typography infographic

Got a Light by DesertViper

got a light typography infographic

On words by slimbos

on words typography infographic

Jobs Visionary by 802.11

Jobs visionary typography infographics

Advertising by Bradley R. Hughes

advertising typography infographics

Government by Jonathan Harris

government typography infographics

Typography concept by whatshername13

typography infographic

Helvetica font weights by Tommy Swanson

helvetica font typography infographics

Typeface by MiaPi

typeface typography infographics

Rockmap beta 1.4 by Ernesto Lago

rockmap typography infographic

Getting around by uncoated

getting around typography infographic

Insomnia by canadadrugcenter

insomnia typography infographics

Political climate by Albertson design

political climatr typography infographics

Healthcare Infographic by Veronica Dominique

healthcare typography infographics

Typography infographic by Peter Grundy

typography infographics

Advice for designers by Gareth Parry

advice for designers typograpy infographic

Death probabilities by Julia Hoffmann

death probabilities typography infographics

Beer map by Michael Wentz

beer typography infographics

Hot typographical infographic by Christian Ross

typographical infographics

Network by Dennis Crowley

network typography inspiration

Data Table Exercise by Inan Olcer

Data table exercise typography infographic

Evolution by Renee Alvarado

evolution typography infographic

Flight Delays by Carl DeTorres

airports typography infographic

Speaking my language by rhealpoirier

speaking my language typography infographic

Facebook infographic by Doogie Horner

Facebook typography infographic

History of the elements by B0nzo

history of the elements typography infographic

Infographic on infographics by zabisco

infographic on infographics


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